Military Radio Base Station – Game Asset Breakdown
A modular military radio base station designed for real-time applications, optimized for performance while maintaining visual fidelity. Suitable for use in tactical, FPS, or open-world environments.
Modeling -Created in Autodesk Maya
Hard-surface modeling workflow with modular components
Clean topology optimized for game engines
Texturing - Textured using Substance 3D Painter
PBR workflow (Physically Based Rendering)
Includes realistic wear, dirt, and military-grade surface detailing
Technical Details
Total Triangles: 14,941 tris
Individual assets: ~5,000 tris each
Optimized for real-time rendering (game engines like Unreal Engine or Unity)
Features
Modular design for flexible placement
Game-ready UVs and texture maps
Efficient polygon distribution for performance
Realistic scale and proportions